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Finned Folk: Into the Emptiness

Finned Folk: Into the Emptiness

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Devlog

  • Game Design Description of Finned Folk: Into the Emptiness
    April 15, 2022 by KenStevens
    Ever since I was six years old and received my very first Game Boy Advanced, I have been fascinated by games. From capturing monsters and battling with them to exploring vast lands and having great ad... Continue reading
  • Root motion in Three Dimensions
    April 15, 2022 by Xinyu-123
    While planning out the movement of the main character we had a little roadblock when trying to decide how to implement root motion in three dimensions. We had experience utilizing a 2-D blend tree to... Continue reading
  • Game Design for a non Designer: Tutorials
    April 15, 2022 by Flandredevil
    I myself am not an expert in game design nor do I have education in design, but I believe my experience playing a LOT of video games my entire life has given me insight that others may not have when i... Continue reading
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